The Crucible of Deadlines and Constraints
My problem as an artist has never been lack of ideas or even crafting skills. The real skill is deciding what is most important and when, what not to do, what to sacrifice, what to put the most time and effort into. Drawing itself is an act of selection- what line to place, what line to ignore, what line to emphasize, tweak, or ghost.
So right now I have a good problem for an artist- two shows at the same time. One I committed to months ago, but without a specific piece. Since I knew I could have more space for that show I prepared to spread out and create a larger installed environment. Then I was invited to be in a show in a museum just outside Zurich, Switzerland. They wanted a specific piece, and it is one I have to be there to put together. And they open two days apart.
Now that the Switzerland one is confirmed I’m turning back to the first one. Suddenly I have more constraints. Something that can run itself. Something smaller and easy to install. Still something interactive. In the case of this show, something both contemporary and Dada. I was intimately familiar with Dada before I left high school and I loved it then, but two more advanced art degrees have actually put me at more of a distance. So I dove back to the source. I re-read the manifestos, looked back at the beginnings and what motivated them. Suddenly an entire new interactive, small, easy to set up artwork burst out of my head. And it will work. And it comes right out of the unconscious pool of all the ideas I am constantly exploring. Better still, because the process of Dada involves some randomness, it will be fun and surprising to make. I’m excited.
When I have enough time and resources to do whatever I want without a burning idea starting in my mind and a place to put the result I do very little that gets finished. Give me a place, a time, and a single constraint or direction and suddenly my mind is on fire and my hands itching to create.